DOOM ETERNAL Gameplay Walkthrough Part 1 [4K 60FPS PC] – No Commentary


Doom Eternal Walkthrough Part 1 and until the last part will include the full Doom Eternal Gameplay on PC. This Doom Eternal Gameplay is recorded in 1080p HD on PC while being upscaled to 4K 60FPS and will include the full game, all endings and all boss fights.


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Thanks to Bethesda for inviting me out to their event to play Doom Eternal early!

As the DOOM Slayer, you return to find Earth has suffered a demonic invasion. Raze Hell and discover the Slayer’s origins and his enduring mission to rip and tear until it is done. Experience the ultimate combination of speed and power as you battle your way across dimensions with the next leap in push-forward, first-person combat. Developed by id Software, Doom Eternal is powered by idTech 7 and set to an all-new pulse-pounding soundtrack composed by Mick Gordon, DOOM Eternal puts you in control of the unstoppable DOOM Slayer as you blow apart new and classic demons with powerful weapons in unbelievable and never-before-seen worlds.

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  1. Thanks to Bethesda for inviting me out to their event to play Doom Eternal early! Make sure to subscribe and turn on notifications so you know when the next video goes live!

    The video was captured at 1080p 60fps since that's what they allowed at the event, but I've upscaled it to 4K so it looks much nicer on YouTube! I got to play around 4 hours of the game at the event, it was amazing! Can't wait for the full game!

  2. Platform elements taken strictly from super mario bross. I get it now, Doomslayer is Luigi who's have enough of his brothers shit (and defenitily on different shrooms)

  3. Is it just me, or do the burned bodies impaled on spikes look like they were plucked straight out of Skyrim. (Yes I know that Bethesda made both games. I’m not an idiot.)

  4. I'm trying to undertand, what's wrong with new Doom games. Modern graphics, nice sound, arcade gameplay – looks like everything is good. But this is boring. Why? One of the reasons I guess – this is fully commercial product, devs want to earn money on this. In The 90s they had same purposes, but they also used energy of their souls, hearts, imagination, they wanted to create peace of art, that is really will be good, intetesting for playing. Second reason – sametyped gameplay, very few number of locations, interaction, weapons.

  5. Part 1??? Boy this is a demo ohhh right that wouldn’t get as much views it would get some but not as much as making it sound like you got the full game early and then you snip the video in half and post it again 😂priceless


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